Turnip Boy Commits Tax Evasion

Turnip Boy Commits Tax Evasion is a 16-bit Zelda-style adventure game with cute graphics and meme-heavy writing that takes about two and a half hours to play from start to finish with 100% completion.

Along with a bright and colorful overworld, Turnip Boy Commits Tax Evasion features three formal inside dungeons and two less formal outside dungeons, as well as the usual variety of “go fetch me this thing” sidequests. The game is meant to be accessible to a diversity of players but still presents a range of entertaining challenges. The gameplay isn’t engineered for precision mechanics, which makes the boss fights somewhat more difficult than they perhaps need to be, but you can turn on “god mode” at any time from the menu. Around the middle of the game, Turnip Boy discovers a device that generates portals, and this tool enables are some fun puzzles involving getting bombs and blocks to where they need to be on the map in order to move forward.

Your main goal, as Turnip Boy, is to destroy every single piece of horrible paper you get your (non-existent) hands on. Tax documents? Rip them up. Leases? Rip them up. Receipts? Rip them up. A love letter that the girl you like wants you to deliver to someone who isn’t you, even though she knows you like her? Rip it up right in front of her face. Someone’s uwu anime drawing? Rip that mess up.

It’s very cathartic.

The exploration and puzzles are fun, but what I really enjoyed about Turnip Boy is the dialog, as well as the way your adorable yet feral protagonist’s silence is used for comedic effect. This game uses one of my favorite Earthbound-inspired tropes ever, which is to populate dungeons with people who talk to you, making them feel like towns that happen to be temporarily overrun with monsters. There are also diaries and other documents (that you can rip up!) scattered about in the dungeons that provide lowkey Fallout-style worldbuilding.

So I suppose you could say that Turnip Boy Commits Tax Evasion is a comedy story game that’s set up as a 16-bit Zelda adventure quest. Thankfully, the 16-bit graphics and Zelda-style gameplay elements work really well. The music is super-catchy too.

Is Turnip Boy Commits Tax Evasion worth $15? To me, it definitely was. A team of fifteen people developed this game, and I’m happy to give each of them a dollar. If you’re in the “I want shorter games with worse graphics made by people who are paid more to work less and I’m not kidding” camp, Turnip Boy Commits Tax Evasion is the game for you, especially if you’re in the mood to take an afternoon off and enjoy yourself by exploring a colorful fantasy garden while gleefully smashing capitalism.

A Noble Pursuit

None of the lessons from the Gerudo Classroom have prepared Rhondson for married life with Hudson, who has grown restless and disappeared from Tarrey Town a year after its founding. She travels to the Akkala Citadel Ruins to hunt for her husband while reflecting on the bridges that will need to be rebuilt in order for Hyrule to embrace a peaceful future.

“A Noble Pursuit” is a short story that explores the theme of cultural differences, including different attitudes regarding the preservation of historic sites, via the Akkala Citadel Ruins.

As the Gerudo tailor Rhondson crosses the Sokkala Bridges, she’s impressed by how sturdy and practical they are; and, at the end of the story, she considers how building more bridges – both literal and cultural – might help make the Akkala Citadel habitable once more.

At the end of the story, Rhondson finds that her missing husband Hudson has made friends with the monstrous Hinox who’s always snoozing away on the citadel’s parade grounds. She realizes that both the Hinox and her husband need a renewed sense of purpose, and she encourages Hudson to direct his energy into rebuilding the ruins of the Akkala Citadel into a place better suited to cultural exchange.  

This story about archaeology, castles, ruins, giant monster friends, and what it means “to live happily ever after” was written for Memorabilia, a Breath of the Wild fanzine​ that you can check out on Twitter (here) and on Tumblr (here). The accompanying illustrations are by the stylish scholar Pocketwei, whose art of handsome characters and beautiful landscapes can be found on Twitter (here) and on Instagram (here).

You can read “A Noble Pursuit” on AO3 (here).

Hot Dad Ganondorf

I saw a screencap of (this tweet) circulating on Tumblr after watching the recent teaser trailer for the Breath of the Wild sequel, and this is where my mind immediately went. People in the Legend of Zelda fandom say that they want “hot dad Ganon,” but be careful what you wish for!

I’d like to extend my sincere gratitude to Frankiesbugs for putting up with my awful dad humor and drawing this silly comic. You can find more of the artist’s cute and creepy comics and illustrations on Instagram, on Tumblr, and on DeviantArt.

Only Power Remains

Only Power Remains is an Ocarina of Time fancomic that explores the backstory of Ganondorf, the iconic villain of the Legend of Zelda games. According to the series lore, Ganondorf was the only male child born to the Gerudo, and otherwise all-female society living in the desert at the border of the kingdom of Hyrule. Through a series of connected scenes, Only Power Remains investigates how Ganondorf grew from a strong-willed boy to a power-hungry warlord.

This comic is a fascinating and insightful exploration of Ganondorf’s backstory that rings true to the Legend of Zelda canon while still being accessible to casual fans of the series. It also stands on its own as a cohesive story, and I would happily recommend it to curious readers who may not be familiar with the details of the Zelda games. Louisa Roy’s writing is sharp and original, and her vibrant and expressive art does a lot of heavy lifting in terms of introducing and developing established characters.

In her extensive “Author Notes” at the end of the zine, Roy explains that she especially enjoyed drawing Ganondorf’s childhood interactions with a merchant in Hyrule Castle Town. The merchant is disrespectful during their first meeting, as he sees Ganondorf as nothing more than a bratty kid. Ganondorf therefore learns the Hylian language spoken by the merchant in order to come back a year later and verbally cut him down before taking what he wants from his stock of musical instruments. Without becoming too political, Roy conveys the tensions of cultural differences, and there’s a certain charm in watching Ganondorf slice through the Gordian knot of xenophobic stereotypes.

The supporting cast receives a similar level of nuance and sympathy, especially Nabooru, a Gerudo leader who eventually rebels against Ganondorf. With Nabooru, as with Ganondorf, the reader is given a sense that the tragic story of the Gerudo could have gone a different way had circumstances been even slightly different. The comic ventures into many unexplored corners of Hyrule during its journey, but the artist’s design work is brilliant and remains faithful both to the world of the games and to their real-life cultural influences.

Only Power Remains is far from the first Legend of Zelda fancomic created by Louisa Roy, who has published a number of zines featuring side stories that allow the minor characters in the games to shine in their own heroic (or antiheroic) light. The publication quality of these comic zines is consistently excellent, from the layout to the lettering to the cover design. You can follow the artist as @om_nom_berries on Twitter and @om-nom-berries on Tumblr, and you can find her comics on her website (here) and browse through her zines on Etsy (here). If you’re interested in Only Power Remains, you can check out the listing is (here).

Link Loves Revolution

After Nintendo premiered the new Breath of the Wild sequel trailer during E3, all sorts of artists rushed to draw illustrations of the mysterious hero in the sky, but all I can think about when I see these handsome young men is how Link canonically eats bugs. In this house we love our feral son, and I couldn’t resist drawing the Ponyo meme.

Ballad of the Wind Fish

Ballad of the Wind Fish is a bittersweet narrative minicomic that uses the 1993 Game Boy game The Legend of Zelda: Link’s Awakening as a stage to explore the connections between childhood fantasies, nostalgia, and escapism.

The comic is twelve pages long, with one panel per page. I created it for the #Linktober drawing challenge on Instagram during October 2019, but it’s still very near and dear to my heart. Although the comic is ostensibly about Link’s Awakening, it’s really more of a meta exploration of a certain glitch in the original release of the game, as well as a meditation on being a child of the 1990s. I formatted it into a zine and created two pieces of polished art to use for the cover. It’s my hope that this short comic fills the reader with warm memories and sunny summertime vibes.

You can download a free digital copy from Gumroad:
https://gum.co/windfishzine

If you like, you can buy a physical copy on Etsy:
https://www.etsy.com/listing/1035486197/ballad-of-the-wind-fish-zelda-minicomic

The zine is 4.75” square, or roughly the size of a Nintendo DS game case. It’s professionally printed in vibrant full color, and it comes with a 3” circular vinyl sticker depicting the eponymous Wind Fish.

If you’d rather not bother with any of that, you can read the comic as I originally posted it on Tumblr (here).

Vision

In nineteenth-century London, Eleanor lives in her deceased parents’ house with her brother Robert and his wife Cora, who is bedridden with a vague illness. Eleanor was previously engaged, but her fiancé died after enlisting in military service. Having become an unmarried woman of a certain age, Eleanor spends her days caring for her sister-in-law. At night, however, she engages in sexual fantasies in front of her mirror, which she imagines as speaking to her in the voice of an unseen lover.

This situation might continue indefinitely were it not for the romantic attentions of a certain Doctor Bishop, who treats Eleanor’s cataracts and prescribes Laudanum to calm Cora’s nerves. Bishop is affectionate and well-meaning, but Eleanor is a quiet storm of resentment and repressed sexuality whose veneer of quiet virtue and good sense is one the verge of cracking.

Vision is a brilliantly written and gorgeously drawn graphic novella that explores the subtleties of how trapped and lonely people isolate themselves while simultaneously seeking connection, but it’s also a sharp and disturbing story about sex and death. The death is understated and phantasmal, while Eleanor’s sexuality and desire is on open display. Each of the erotic scenes is mirrored by a grotesque reflection, such as when the imagery of Eleanor’s self-pleasure with a candle is reflected in an extended scene depicting her eye surgery. Julia Gfrörer’s linework is delicate yet expressive, granting her characters warmth and personality while occasionally portraying them as eerily inhuman.

Eleanor’s story becomes stranger as various small mysteries and imbalances accumulate into an ever more fragmented portrait of a haunted household. The climax is shocking but perhaps not unexpected, and far more questions are raised than could ever be answered. The absence of clear explanations and justifications is part of the appeal of the narrative conclusion, however, while gradual shifts in the ink style contribute to an encroaching sense of dread – and curiosity.

Vision was published by Fantagraphics Books in September 2020. You can read more about the book on the press’s website (here), and you can order a copy from the Julia Gfrörer’s store on Etsy via its listing (here). Gfrörer’s two previous graphic novel publications with Fantagraphics, as well as her zines, are also listed on Etsy, and each is as creepy and fascinating as the next.

#PitMad for Social Media Introverts

I participated in the #PitMad event on Twitter yesterday. You can read more about it (here), but basically, the goal is to pitch your ready-to-submit novel in a single tweet. If an agent or publisher is interested, they will like the tweet, signalling that you should feel free to get in touch with them. Many agency representatives will also comment directly on the pitch tweet, asking you to send a set of materials to an email address.

In theory, this is an interesting way to get yourself and your work out there, especially if you don’t live on the East Coast and run outside of traditional publishing circles.

In practice, Twitter is still Twitter, and #PitMad is a popularity contest.

Tweets generally gain traction because people “like” them (by which I mean that people click on the heart button), which causes them to appear on other people’s timelines, as well as on the feed for any hashtags you’ve used. Once a tweet accumulates a certain number of likes, that’s when people start retweeting and commenting.

Because the rules of #PitMad say that you can’t like a pitch tweet if you’re not an agent or publisher, however, the tweet needs to receive other types of engagement in order to appear on the tag and on people’s timelines.

For people who aren’t on the Horrible Birdsite, I should probably clarify that Twitter doesn’t show users a chronological feed of content, and that its algorithm doesn’t display the tweets of the people you follow unless it deems them noteworthy. Someone’s tweet can be noteworthy either because you’ve made an effort to go onto their individual page and “like” everything they post, or because the tweet has already gotten enough attention from other sources. Otherwise, the tweet is invisible, and it most certainly doesn’t appear on the tags.

So, in order for #PitMad to work, you have to make plans in advance for people to comment on and retweet your pitch tweet. These markers of engagement will render your tweet visible and will also push it far enough up the tag for agents and publishers to actually see it.

If you have friends in the literary community, or just friends in general, you’re going to need to convince enough of them to shill for you that your tweet passes the minimum threshold of algorithmic engagement to start getting attention organically.

And there is no shame in this! This is what friends and colleagues are for, to help and support each other and work together toward your shared and mutual success.

But what happens if you’re a shy and introverted person like me? Which is to say, what if you are deeply afraid of ever causing trouble for anyone or creating awkwardness by asking for help?

This may seem like an unreasonable thing to be worried about, since “Even if you delete it later, could you please retweet and comment on my #PitMad tweet” isn’t that big of a favor, especially if it results in someone you know getting a publishing deal and thanking you in the acknowledgments of their book.

My own experience, however, was that I lost almost ten followers on Twitter during #PitMad yesterday. In other words, a handful of people who followed me got so upset and offended that I’m trying to pitch an original project that they didn’t just mute me, but they actually went through an additional sequence of button presses to unfollow me. And that’s tough to handle, especially since my pitch tweet didn’t actually go anywhere. I think it’s fair to say that this experience didn’t inspire me with a sense of self-confidence.

I know there might be people out there reading this and thinking, “Well, maybe your pitch just wasn’t that good.” And you know what? Maybe! But this isn’t about whether any given pitch is actually good or not; it’s about how Twitter functions as a platform.

Essentially, if you’re not comfortable enough on Twitter to already have the sort of following that you can reach out to, both broadly and at an individual level, in order to get people to shill for you and engage with your #PitMad tweet, then you’re going to have a disappointing experience.

If you are comfortable with this level of interaction on Twitter, then you’re going to need at least a hundred retweets and two or three dozen comments (including your own replies) in order for your pitch tweet to start gathering steam. Based on what I saw ysterday, publishers and agents started to be interested in tweets that had at least three hundred retweets and fifty or sixty comments. Again, this is just based on what I saw, but the people who were able to pull this off tended to have at least 2,500 followers.

To emphasize this once again, #PitMad is a Twitter popularity contest.

And being on Twitter isn’t that easy. Some people take to the platform naturally, of course, but it can be difficult to gain and retain followers, even if you have a brand and a niche and the time and energy to produce a constant stream of content. It’s been a struggle for me personally, especially as someone who’s become very sensitive to the general ambiance of outrage, hot takes, and assorted unpleasantness that feeds Twitter’s engagement algorithms. It’s important to be able to curate your online experience, but Twitter is infamously bad about showing you things that are specifically designed to upset you. Even if you surround yourself with friends and allies, and even if you’re diligent about blocking and muting, Twitter can be a mental health nightmare.

So I guess I have two recommendations.

First, if you’re going to participate in #PitMad, you need to plan for it in advance, and you need to be aggressive in signing on friends and colleagues to boost your pitch. In all honesty, this is probably good practice for promoting your published work.

That being said, a lot of people – especially other writers – tend not to like it if they feel that you’re cultivating their friendship or goodwill for the sole purpose of promoting yourself, and being around someone who is constantly hustling can be exhausting. If you’re the sort of person who is naturally extroverted and crowd-pleasing, and if you don’t mind certain quieter people drifting away from you, then you probably have a ton of followers on Twitter already.

And this isn’t to say that people like this don’t write and publish amazing and fantastic books! I also don’t want to suggest that “fake it till you make it” isn’t a legitimate strategy. Really, go out there and live your best life, but be aware that participating in #PitMad requires planning and prepwork.

Second, if you’re more introverted and tend to keep the time you spend on social media limited, then #PitMad can be a good way to strengthen the ties you have with your writer friends while hopefully making a few new friends along the way.

Still, because of how Twitter works (and doesn’t work) as a platform, the event has the potential to be a disappointing experience that punches you right in the self-esteem, and you might be better off connecting with potential agents and publishers on a more personal level.

In any case, all of the pitches I saw yesterday were excellent. If nothing else, it was a lot of fun to read through the hashtag, and I would happily sit down and spend time with every single one of those books in the making.