A Noble Pursuit

None of the lessons from the Gerudo Classroom have prepared Rhondson for married life with Hudson, who has grown restless and disappeared from Tarrey Town a year after its founding. She travels to the Akkala Citadel Ruins to hunt for her husband while reflecting on the bridges that will need to be rebuilt in order for Hyrule to embrace a peaceful future.

“A Noble Pursuit” is a short story that explores the theme of cultural differences, including different attitudes regarding the preservation of historic sites, via the Akkala Citadel Ruins.

As the Gerudo tailor Rhondson crosses the Sokkala Bridges, she’s impressed by how sturdy and practical they are; and, at the end of the story, she considers how building more bridges – both literal and cultural – might help make the Akkala Citadel habitable once more.

At the end of the story, Rhondson finds that her missing husband Hudson has made friends with the monstrous Hinox who’s always snoozing away on the citadel’s parade grounds. She realizes that both the Hinox and her husband need a renewed sense of purpose, and she encourages Hudson to direct his energy into rebuilding the ruins of the Akkala Citadel into a place better suited to cultural exchange.  

This story about archaeology, castles, ruins, giant monster friends, and what it means “to live happily ever after” was written for Memorabilia, a Breath of the Wild fanzine​ that you can check out on Twitter (here) and on Tumblr (here). The accompanying illustrations are by the stylish scholar Pocketwei, whose art of handsome characters and beautiful landscapes can be found on Twitter (here) and on Instagram (here).

You can read “A Noble Pursuit” on AO3 (here).

Ballad of the Wind Fish

Ballad of the Wind Fish is a bittersweet narrative minicomic that uses the 1993 Game Boy game The Legend of Zelda: Link’s Awakening as a stage to explore the connections between childhood fantasies, nostalgia, and escapism.

The comic is twelve pages long, with one panel per page. I created it for the #Linktober drawing challenge on Instagram during October 2019, but it’s still very near and dear to my heart. Although the comic is ostensibly about Link’s Awakening, it’s really more of a meta exploration of a certain glitch in the original release of the game, as well as a meditation on being a child of the 1990s. I formatted it into a zine and created two pieces of polished art to use for the cover. It’s my hope that this short comic fills the reader with warm memories and sunny summertime vibes.

You can download a free digital copy from Gumroad:
https://gum.co/windfishzine

If you like, you can buy a physical copy on Etsy:
https://www.etsy.com/listing/1035486197/ballad-of-the-wind-fish-zelda-minicomic

The zine is 4.75” square, or roughly the size of a Nintendo DS game case. It’s professionally printed in vibrant full color, and it comes with a 3” circular vinyl sticker depicting the eponymous Wind Fish.

If you’d rather not bother with any of that, you can read the comic as I originally posted it on Tumblr (here).

The Legend of Haiku

The Legend of Haiku celebrates the natural environments and quiet moments of the games in the Legend of Zelda series. This 46-page zine collects the work of 28 poets and artists from around the world who have pooled their talents to create a gentle adventure into a beautiful green world filled with mystery and discovery.

🌿 You can download a free digital copy on Gumroad (here).
🌿 There are a handful of physical copies available on Etsy (here).
🌿 You can download the digital zine directly from Google Drive (here).

This project was a journey. I had initially planned to release the zine in November shortly after the end of the submission period, but I received such an incredible diversity of submissions from such a large number of people that I found myself at a loss regarding the best way to move forward. In addition, the pandemic resulted in severe delays with the United States Postal Service, and I actually had to close my store on Etsy because nothing was getting where it was supposed to go. I therefore had to put the project on hiatus for three months, and I was only able to resume work in March.  

If I learned anything from this process, it’s that most people are lovely and patient and kind. I was expecting to encounter more frustration, but everyone was very chill and nice.

I also learned that it’s good to take a big project like this in baby steps until I reach a sense of critical mass and can work for longer periods as I get a better sense of what needs to be done and how best to do it. I wasn’t prepared for the incredible response I got concerning this project, but I’m very grateful for the support of the contributors as I muddled my way through.

Thankfully, the zine turned out to be gorgeous, so it was all worth it in the end.  

I want to give a special shout-out to the cover artist, who goes by @flyingcucco on Twitter and @acro_bike on Instagram. Trina was an absolute pleasure to work with, and she put an extraordinary level of thought and attention into creating a design that captures the themes of the project. The full, unedited wrap-around cover illustration was awarded the honor of being a Daily Deviation on the portfolio hosting site DeviantArt, and I highly encourage you to check it out (here) if you’d like to read Trina’s concise but insightful artist statement.

Memorabilia Zine

This is a preview of the short story I contributed to Memorabilia, a Legend of Zelda fanzine devoted to the archaeology and architecture of Breath of the Wild.

“A Noble Pursuit” is about Rhondson, the Gerudo tailor who moves to Tarrey Town, embarking on a husband hunt to the Akkala Citadel Ruins after Hudson goes missing. It’s a story about exploration and discovery, as well as different views of the past and hopes for the future that awaits Hyrule beyond “happily ever after.”

Pre-orders are open (here) until Sunday, March 14. This zine contains more than a hundred pages of brilliant writing and awe-inspiring art. It’s certain to be a treasure to anyone who enjoyed exploring the ruins and history of Breath of the Wild – and to anyone fascinated by the lore and environmental design in Creating a Champion.

You can check out more previews of the zine on its Twitter account, @MemorabiliaZine, and on its Tumblr account, @memorabiliazine.

Year of the Ox

Happy Lunar New Year! And best wishes for a strong a gentle new year.

I submitted this illustration to the Goodbye 2020/Hello 2021 collaborative zine put together by the organizers of the DC Zinefest. I loved their 2020 collabzines about Halloween and COVID-19, so I jumped at the chance to participate in this one. I wanted to draw something much angrier and more political, but I ended up settling on the theme of “support and recovery.” I’m probably more furious at this particular moment than I have ever been in my life, but I also feel like I have a duty to be kind and not post upsetting things on social media while everyone is stuck inside, trapped in Zoom meetings and “essential” jobs, and dealing with poverty, eviction, and life-threatening illness. I’ve got a lot of material saved up, though, so once we get this vaccine I am going to go wild.

You can follow DC Zinefest (on Twitter) and (on Instagram), and you can download free full-color and printable copies of all the collabzines they’ve organized from their website (here).

Apartment Hunting

I moved to Philadelphia earlier this year. The circumstances weren’t ideal, and I only had a few days to find an apartment. I went on several tours of large buildings and fancy condos, all of which were way out of my budget. Besides, I wouldn’t want to live in a place like that anyway.

I decided to pursue a different strategy. Instead of looking for listings online, I drove through several neighborhoods and took photos of places with For Rent signs outside. I sat in my car, made a list of phone numbers, and agreed to meet with anyone who picked up when I called.

This was how I found myself standing on the sagging porch of an old townhouse in West Philadelphia with ornamental spires above the windows and a historic registry plaque beside the front entryway. A woman with a colorless suit and a severe haircut met me at the door and handed me a blank application form. Just in case, she said.

The interior was much larger than I expected. I’d never been inside a townhouse before, and I wasn’t prepared for how far back the hallway would stretch. The doors were strangely small, and the ceiling seemed far too high. This must be the building’s historic character, I told myself. Local color. The realtor wasn’t interested in conversation, so I stopped to take a picture of the crown molding, which was ornamented with carvings of infinitely spiraling vines.

When I looked up from my phone, I realized that I was alone. The hallway in front of me was dark, so I turned around and began walking back the way I came.

There were more turns and staircases than I remembered. As I walked, the floor grew spongy underneath my feet. My shoes made unpleasant squelching noises with every step. I started to notice that there were small mushrooms crouching in the corners of the walls and creeping up the support beams between doors.

I swallowed my embarrassment and called out to the realtor, but no one answered. I tried dialing the number printed on the For Rent sign, but no one picked up. I was lost, I realized. I’d somehow lost my way outside. At least I still had the application form.

It’s not so bad, all things considered. I was alarmed at first, but I’ve gotten used to it, and it’s not as if there’s anything I can do. I guess I live here now.

. . . . . . . . . . .

This was my submission to the 2020 Philly Zine Fest Anthology. You can download a free PDF copy of the anthology (here). The Philly Zine Fest is held every November, and you can stay updated on Twitter (here).

Haunted Houses

Earlier this week I published my newest zine of horror-themed microfiction. Haunted Houses contains fifteen very short stories about haunted spaces and the terrible people who inhabit them. The cover art is by @QuinkyDinky, and the zine contains interior art by @irizuarts. I’ve got a listing up on Etsy (here), and I’m also promoting the zine on Twitter (here) and Instagram (here).

This zine is quite short, with each story and illustration occupying only one page. This is partially a trick of formatting, but it’s also a result of careful editing. You wouldn’t want to spend too much time in these places, after all.

I have to admit that, even though I’m categorizing this zine and the two other collections of microfiction that preceded it as “horror,” I’m on the fence about what genre my stories actually belong to.

In my mind, the genre of horror isn’t about a specific set of tropes or narrative structures. Rather, horror is characterized by the psychological and visceral sensation of unease it inspires.

I personally prefer to think of most horror, including the stories I write, as “dark fantasy,” or perhaps simply “magical realism.” I’m not easily creeped out by fiction, mainly because the real world is so lowkey awful so much of the time. As I write this, the National Guard is setting up base at a West Philadelphia Target in advance of the presidential election next week, ostensibly as a “defense” against people engaging in civic protest. There are actual tanks in the parking lot of the place I go to stock up on toilet paper, and that’s really scary. But monsters? Not so much.

I’ve always tended to identify with monsters, and not simply because so many villain characters are overtly coded as queer. Monsters are about disrupting the status quo, and I can get behind that. Postwar American horror cinema, including the slasher films of the 1970s and 1980s, is all about interlopers quietly invading small-town America and infecting people. The story behind many of these movies basically boils down to this: Can you even imagine scary things like communism and feminism and civil rights secretly gaining a foothold in our town? (Stephen King goes into fantastic detail about this in his 1981 book Danse Macabre, if you’re curious, and I think the book still reads well and holds up in many ways.)

To me, monsters aren’t scary because I am the monster, which is an uncomfortable set of life experiences to try to talk about in fiction or otherwise. There’s nothing you can specifically put your finger on regarding why people treat you the way they do, but you know there’s something a little off.

Fuck Sigmund Freud and his weird misogyny and homophobia, but I think I’m on the same page with him regarding “the uncanny” as one of the primary components of horror. Freud got a lot of things wrong in his career, but something he gets absolutely right is that it’s difficult to discuss the uncanny in concrete terms.

The uncanny doesn’t just apply to appearance, of course – social interactions and environments can be uncanny as well. If what I’m writing is horror at all, it probably falls into the subcategory of social horror, which focuses on people behaving in a way that’s almost human, but not quite. Many horror stories are cathartic, in that the status quo is threatened but ultimately restored at the end. Even if things have changed, we can feel relief in the knowledge that at least they’re getting back to normal. With social horror, however, our anxiety is never resolved, because we now understand that the status quo itself is horrifying.

It’s difficult for me to talk about the details of my identity and life in a mimetic way. When I’ve tried, it’s been my experience that people either won’t believe me, will think I’m being manipulative in an attempt to elicit undeserved sympathy, or will be put off by the political elements underlying my descriptions of the ways in which I’ve had to move through the world.

The point of the stories in Haunted Houses is not to try to explain why certain aspects of my life have been unsettling, but rather to create a sense of the uncanny in order to communicate the sense of feeling unsettled for reasons you can’t quite explain. Sometimes my stories about haunted houses are about the hidden trauma of being queer in a society that goes out of its way to create monsters; but, in the end, I just really like telling stories about strange people occupying uncomfortable places. I enjoy exploring these themes both as a reader and as a writer, and I’ve found that summoning the courage to open the door and peer into the darkness on the other side is, if not total escapism, still good spooky fun.

And right now, at this specific moment in time, I think we can all relate to the uncanny experience of feeling trapped in a haunted space, because this is our daily life – we live here now.

Cats Will Kill You

I have nothing but the strongest admiration for everyone who shares their living space with one of these little murder machines.

I drew this comic for the Catsploitation 2 zine created and edited by Matthew Ragsdale (@blankvalleyfilm on Instagram). You can get a copy of the zine from Matthew’s store (here).

It Never Happened

It Never Happened is my second zine of horror-themed flash fiction. It collects fifteen very short stories, as well as a spooky comic (that you can find here) by the artist Frankiesbugs.

This is the zine description:

This zine collects fifteen short stories about finding oneself in strange circumstances and adjusting to a new normal. Nothing that takes place in these stories actually happened, of course. Most of what transpires is a little creepy, but it’s important to remember that none of this is real. If you read these stories, you might not be real either, but don’t let that stop you.

I love autobio comics, and a lot of these stories came from my failed attempts to write comic scripts. What I realized during this process is that it’s very difficult for me to talk about myself. Although I obviously have no trouble sharing my opinions, I never know what to say when I try to describe my own life. All of the stories in this zine are based on real experiences; but, as the title suggests, none of this ever actually happened.

Or rather, that’s not entirely true. One of these stories is 100% factually accurate, but I’m not going to say which one.

If you’re interested, there are still a few copies of this zine (on Etsy).

My Favorite Things in Ocarina of Time

This is a small zine I made to express my appreciation for some of the more interesting things in Ocarina of Time using graphics and screenshots from the game itself. It’s eight pages long and 4.75″ x 4.75″ (roughly the size of a Nintendo 3DS box).

It took me about four hours spread out over two days to make this zine. On the first day, I spent two hours collecting screenshots and other graphic elements like text boxes and fonts. On the next day, I spent another two hours creating the front and back covers, laying out the pages, and writing the text. My previous zines took weeks to put together, so I wanted to challenge myself to make something short in a limited amount of time.

I also made this zine to have something small to sell for $1.00 at the DC Zinefest this summer. I sold almost all of my copies at the event, and I put the remaining copies in my shop on Etsy. I think it’s probably fair to say that there are a lot of people who love the Legend of Zelda games, and it’s been fun to use this zine as an excuse to meet and talk with other Zelda fans in person and online.

What the experience of making this zine taught me is that it wouldn’t be that difficult to make something like a fake game manual that looks fairly official. What this means is that, at my current Photoshop skill level, I could make something that looks almost exactly like the official game manual for Ocarina of Time but provides “instructions” for an entirely different version of the game. For example, I could make a manual for a game in which Princess Zelda is the protagonist or a game in which it’s the player’s goal to capture and tame various monsters. I could also (very easily) reframe Ocarina of Time as a dating sim. The possibilities are endless, really.

In the future, I think it would be fun to do a similar zine about my favorite things in The Wind Waker. It might be also cool to create a fake Wind Waker game manual written from the perspective of Ganondorf, who wants the hero to stop mucking around and bring him the Triforce already. I’m planning to start work on an actual book about The Wind Waker soon, and making these two zines might be a good way to keep the project exciting and interesting.