Given that the universe of the Legend of Zelda games is characterized by its disparate timelines, I’d like to think that there’s at least one timeline in which Zelda and Ganondorf work out their differences peacefully instead of enacting the cycle of destruction brought about by a war between two ancient gods. Every game in the series is filled with abandoned ruins that Link explores but never questions, so it might be interesting for Zelda and Ganondorf to seek out the truth underlying the legends that have shaped their lives. This idea was inspired by the game Journey, which is about bearing witness to the mistakes of the past in a quest for atonement and enlightenment. If we ever get to play as Zelda, it would be lovely for her adventure to take her in a similarly compelling direction.
This is based on a scene from the sixth chapter of The Legend of the Princess, a Legend of Zelda fanfic I wrote in 2017 and 2018. I was interested in exploring the character of Ganondorf, who I don’t read as “evil” so much as taking radical action in extreme circumstances. This doesn’t mean that he’s a good person, but rather that Hyrule is an awful place. For me, Ganondorf represents a lot of the issues involved in what might be called “the ethics of rage.” He is expressing anger in this scene, but Zelda is wise enough not to make assumptions about what he means when he says that “Hyrule will burn.”
I’d always wanted to write a Gothic romance set in a haunted castle, but I wasn’t taking this story seriously until Naomi sent me this comic, which inspired me to step up my own creative efforts. The quality of Naomi’s work helped me realize that what I was doing had the potential to become an interesting and meaningful story that was worth my time and effort. Although I’d started writing a fairly basic fantasy-themed murder mystery, I ended up with an exploration of the intersections between gender, race, power, and political responsibility. It’s always a pleasure to collaborate with a visual artist, and I consider myself lucky that someone as brilliant and talented as Naomi was willing with work with me on this project.
Before Link wakes up and begins his journey in Breath of the Wild, Zelda spends one hundred years in Hyrule Castle with Calamity Ganon. Seriously, what were they doing for all that time?
For me, there have always been two major mysteries at the heart of Twilight Princess. First, why does Ganondorf feel the need to possess Princess Zelda at the end of the game? Second, how does he manage to put his hair up in such an elaborate style? When these two questions are viewed side by side, the answer to both becomes obvious.
One of the things I love about the worldbuilding in the Legend of Zelda games is how gorgeously Gothic it is. Monsters and captive princesses and buried secrets, oh my! This comic isn’t just about castle spires and demon lovers and enchanted princesses, however; I also wanted to explore the troubled gender and racial politics of the Zelda series and make a statement about how the exclusionary prejudices that create monsters and damsels are hidden but ever-present in the legends that make heroes.