Review of The Art of Slay the Princess on Comics Beat

Although this book came out back in October 2025, Comics Beat offered me the opportunity to write a review of The Art of Slay the Princess, which is something like a graphic novel adaptation of the horror game (on Steam here).

It’s difficult to summarize the story of Slay the Princess, and a serious discussion could easily turn into a substantial essay. What I therefore ended up doing in my review was discussing the success of the cross-media adaptation. You might wonder how a print book would be able to convey the multiplicity of the game’s branching storylines, and the answer is that it does so in a remarkably artful way.

Here’s an excerpt from my review:

In order to function as a book, The Art of Slay the Princess omits a substantial amount of text from the game’s script. By necessity, many of the game’s multimedia horror elements, including its viscerally upsetting soundscapes, are also missing. Regardless, Howard’s illustration work is sufficiently disturbing even in a montage of static frames, and the page layout is utilized to showcase the various forms of the Princess in their full uncanny glory. Though it’s not a traditionally linear reading experience, The Art of Slay the Princess is still more than capable of immersing the reader in its dark and labyrinthine world.

You can read the review on Comics Beat here:
https://www.comicsbeat.com/the-art-of-slay-the-princess-review/

The Legend of Comics

The Legend of Comics is a collection of drawings and short comics I posted on Tumblr between 2014 and 2018. This zine is 32 pages long, standard half-letter size, and filled with my love for the Zelda series.

I sold several dozen copies at the DC Zinefest this summer, and I also took a few copies to my local comic book store, Fantom Comics. I put the remaining copies on Etsy, and they sold out quickly.

This zine was fairly successful, but I don’t think I’ll do another print run. I had little to no idea what I was doing on Photoshop until relatively recently, and my art has evolved significantly since then. The way I drew Ganondorf in particular makes me cringe.

I also had a strange experience on Etsy in which someone bought this zine as a present for their six-year-old child. My understanding of both zine culture and Tumblr culture is such that I never would have expected someone to associate either of those things with the notion of “kid-friendly,” and the parent was (understandably) offended that the zine contains adult humor. I therefore had to put a disclaimer on the Etsy listing that reads “The zine contains two instances of strong language and one mildly risqué allusion to an old internet meme, and it’s probably not suitable for young children.”

This incident helped me realize that presentation and curation are important, even for an amateur fanzine. I think it might also have been good to include captions for some of the comics whose humor is closely tied to my specific corner of Zelda fandom. I printed this zine in February; and, after six months of reflection, there’s a lot I would do differently now. Instead of trying to revise this zine, I’m looking forward to implementing my ideas into a new Legend of Zelda fanzine that I’m planning to publish next January.

Four Hands Are Better Than Two

This comic was drawn by Barbwalken (@barbwalken on Tumblr) and written by me, Kathryn Hemmann (@kathrynthehuman on Twitter).

For me, there have always been two major mysteries at the heart of Twilight Princess. First, why does Ganondorf feel the need to possess Princess Zelda at the end of the game? Second, how does he manage to put his hair up in such an elaborate style? When these two questions are viewed side by side, the answer to both becomes obvious.