Midnight Gathering Halloween Zine

I’m excited to announce that my short story “Ms. Weaver’s Halloween Candy” is going to appear in a Halloween-themed zine called Midnight Gathering.

“Ms. Weaver’s Halloween Candy” is a Stephen King style take on the trope of the creepy older woman, by which I mean that it’s more about character-driven family drama than it is about violence and shock value. The protagonist is a fourteen-year-old girl who’s trying to deal with a rough patch in her life by investigating a rumor that a woman in her neighborhood makes her Halloween candy out of cats, and she inadvertently discovers that what’s actually going on is much more sinister. As someone who tends to root for the villains, I did my best to portray everyone involved in the most sympathetic light possible while still imbuing the story with a sense of creeping dread, and I’m very proud of the ending.

I started becoming interested in the Minotaur myth in 2017 while exploring Hyrule Castle in Breath of the Wild, and this is the first original story I’ve written that references it. I’m the sort of writer who has to tell the same story in a dozen different ways before I feel like I understand it, so it’s something I’ll definitely return to in the future.

This is not my first piece of original fiction to be published, but it’s the first that’s going to appear in print (fingers crossed). Perhaps 35 is a bit old to be celebrating this, but whatever. I was publishing nonfiction during my twenties, and the paths people take through life aren’t set in stone. It does feel a bit strange to be the “old” person in the room on zine Discord servers, but it’s also quite nice to see my writing appear alongside the work of up-and-coming artists who contributed a plethora of unique and interesting illustrations to the publication.

You can check out Midnight Gathering on Twitter (here). They’re going to be posting previews of the art and writing appearing in the zine every day for the rest of October, so it’s a good Halloween vibe. If you’re interested in picking up a copy of the zine, which will be shipping in December, you can pre-order it (here).

Digital Commonplace Book

It’s disappointing how you can have epic, cinematic dreams with fascinating characters and complicated stories, but then you wake up and all you remember is “I was being chased.”

Last night I had a really cool dream. I woke up in the middle of the night because I had to use the bathroom, and I thought, “There are parts of that dream that didn’t make sense.” I then went back to bed and had the entire dream again, this time with all of the plot holes fixed.

I just woke up and turned on my laptop to get everything down, but all I have is: “There was a small town in the woods of upstate New York that no one could enter or leave without making a blood sacrifice.”

Goddamn it.

I also sometimes have dreams about video games in which I will actually be playing a fully realized game (usually a Zelda clone) with gorgeous system-specific graphics and creative play mechanics, but then when I wake up I won’t remember anything except “you had to solve a puzzle involving differently colored mushrooms in the Lost Woods” or “the first dungeon was just someone’s house, which they had contrived to look like a dungeon for a special holiday.”

When I was a kid – like maybe eight or nine years old – I decided that I wanted to do research on horror fiction, but the only nonfiction book I could find was Stephen King’s Danse Macabre. I didn’t understand probably 80% of what King was going on about (specifically pulp fiction from the 1950s and 1960s), but I did enjoy his extended discussion of H.P. Lovecraft, whom I admired at the time. According to King (and later according to S.T. Joshi, a well-respected biographer and editor of Lovecraft), Lovecraft based a number of his more famous stories and conceits off of his correspondence with Clark Ashton Smith, an American fantasy author who, like Lovecraft, was born in the early 1890s.

I was interested in reading Smith’s work; but, as a kid with almost no access to library resources, the only thing I could get my hands on was The Black Book of Clark Ashton Smith, which is, according to Wikipedia, “a transcription of a notebook that was kept by the author” and published in 1979 (about a decade after his death) by Arkham House, the same small American press that used to put out paperback collections of Lovecraft’s fiction. The Black Book is essentially a commonplace book filled with scraps of ideas, which were mostly no more than a paragraph long. I have no idea how something so niche and rare found its way into my possession, but I loved it. I wanted to keep a commonplace book of my own, but I had somehow managed to convince myself that I was too stupid to ever be a writer, so I didn’t.

I’m probably still too stupid to be a writer, but I wonder if it might not be a good time to start keeping track of my story ideas, whether they come from random dreams or alcohol-fueled dinner conversations or the dopamine high I get from jogging or something I saw or heard somewhere and thought I could do better. It might be a good idea to keep track of the video game ideas too.

In any case, a friend recommended Trello, which she uses as a digital notepad. I’m looking forward to trying it out myself!