Review of A Guest in the House on WWAC

I had the pleasure of writing a review of Emily Carroll’s darkly brilliant graphic novel, A Guest in the House, for Women Write About Comics. The story gazes into the moonlit shadows of “traditional” families, and it’s gothic horror at its sexiest and most subversive. Here’s an excerpt from my review:

Carroll’s visual representation of Abby’s inner world is brilliantly strange and gorgeously queer. In her more introspective moments, Abby indulges in a fantasy of herself as a heroic knight fighting dragons, who lay waiting for her, hot and wet in their dark caves. Having slain a dragon while remaining protected and genderless inside her full-body armor, Abby seeks comfort in the arms of the beautiful ladies that await her arrival. While the majority of the artwork in A Guest in the House is painted in black ink with gradations of gray, Abby’s fantasies practically scream from the page in lurid full color that slowly begins to bleed into Abby’s waking life.

You can read the full review here:
https://womenwriteaboutcomics.com/2023/10/a-guest-in-the-house-review/

If you’re interested, I also recommend checking out Emily Carroll’s website (here) for a curated selection of horror art and short comics. It’s not for the faint of heart, but it’s one of the best sites on the internet.

While I was writing this review, I told a friend that A Guest in the House is like Dark Souls, but if Dark Souls were about a housewife in rural Canada in the 1990s. I stand by this evaluation, and I think it makes sense given the artist’s love of FromSoft games. Carroll recently released a short fancomic about Bloodborne, and you can download it for free from Itchio (here). As with A Guest in the House, I might offer a content warning for body horror and violence, but the art and writing are gorgeous.

Seeded Ground

Seeded Ground is a twelve-page botanical horror comic about growth. It reads a bit like a supervillain origin story, but I created it as a statement of resistance against the oppressive ideologies of neoliberalism that have lured so many people in my generation into the trap of self-optimization.

You can download a free digital copy of the comic from Itch.io here:
https://digitalterrarium.itch.io/seeded-ground

I was inspired to draw this comic by a tweet written by a respected senior scholar. They argued that assigning at least five pages of writing every week is necessary to maintain “a certain standard of quality” in the undergraduate students who register for their classes.

This tweet inspired me to reflect on an unfortunate aspect of education in the United States. Namely, it’s an unstated but almost universally accepted goal of the formal education system to monopolize students’ time in order to train them to become the sort of adult workers who are willing to devote their lives to their career. An employee at a “good” job is expected to wake up early, commute, spend the entire day at work, and then go home and finish the tasks they didn’t have time to complete at the office. Meanwhile, freelance and part-time workers are expected to be available at any hour of the day, every day of the week, and at short notice. This is messed up, and I hate it.

My own experience as a professional working adult has essentially been the equivalent of that professor’s tweet. Namely, I’ve felt compelled to engage in meaningless work that no one will ever see in order to maintain the pretense of “a certain standard of quality.” Around the time of the pandemic, I got fed up. Was I really supposed to feel guilty about not replying to emails within 24 hours while I was sick with Covid? Fuck that.

These days I’m much more aggressive about enforcing boundaries concerning how much work I’m willing to do, and I can’t even begin to express how much the quality of my life has improved. I have no regrets.

As an epilogue to Seeded Ground, I illustrated a quote from the radical social theorist Herbert Marcuse’s 1964 book One-Dimensional Man: Studies in the Ideology of Advanced Industrial Society:

“If the individual were no longer compelled to prove himself on the market, as a free economic subject, the disappearance of this compulsion would be one of the greatest achievements of civilization.”

And he’s not wrong! I know it’s a twee Millennial stereotype to hate capitalism, but I really do believe that the point of life is not to optimize your performance as an employee. People need room to grow.

And if that growth is impeded? All sorts of bad things can happen. 🌿

Hylia’s Chosen Knight

I had a horrible thought about the Legend of the Zelda mythology the other day. Demise’s curse supposedly follows the bloodline of the goddess Hylia, so all she needs to do to release Hyrule from an endless cycle of destruction is to stop reincarnating as a mortal. Why she insists on being reincarnated isn’t clear, but Skyward Sword strongly suggests that it’s because she loves Link so much. This is a little creepy…

…but I have nothing but unironic respect for ancient deities who behave like teenage girls!

Once I started thinking about Hylia being creepy, all sorts of interesting possibilities presented themselves. What if Hylia isn’t just a “goddess,” but also completely inhuman? What if she isn’t a sky goddess, but a being from beyond the sky? And what if it’s not necessarily Link she loved, but Hyrule? The idea of an eldritch cosmic entity who wants to become human because she loves the earth is beautiful. It’s also romantic, sort of like The Little Mermaid but endlessly apocalyptic.

Then I started thinking about the Sheikah, the group of people who have historically served Hyrule’s royal family from the shadows. In Breath of the Wild, the ancient Sheikah built incredibly sophisticated technology that is completely at odds with the otherwise medieval world of the game. In addition, their technology also features cosmic and sidereal motifs. What if the Sheikah always knew what Hylia was?

I was partially inspired by (this) comic about how potentially creepy Hylia is in Skyward Sword, and by (this) illustration of Zelda as subtly but undeniably monstrous. I’m fascinated by darker interpretations of the Legend of Zelda universe, and I would love to see more horror-themed Zelda art in the world. While I’m waiting for the sequel to Breath of the Wild to be released, I figured that I might as well create some myself.

Frankiesbugs is one of my all-time favorite horror artists, and I was beyond thrilled when she accepted my commission to draw this comic. She had the brilliant idea to model Hylia on Ebrietas from Bloodborne, who bears the sobriquet “Daughter of the Cosmos” and is theorized to have enabled the dystopian world of the game because of her desire to coexist with humans. Frankiesbugs also drew a connection between the iconic eye motif of the Sheikah and the possibility of Hylia having multiple eyes as someone who watches the earth from the skies – or as someone who always keeps watch over her chosen hero.

Frankiesbugs posts original horror art and video game fan art on Instagram, on Tumblr, and on Twitter, as well as on Teepublic and on Redbubble if you’re interested in wearing some creepy-cute graphic design.

Felis Decapoda

I spent part of my childhood in rural Georgia in an old farmhouse that my mother went into bankruptcy to refurbish and remodel. Along with antique furniture, my mother collected stray cats, and at several points we had more than two dozen roaming around the house and yard.

I know that living in an historic farmhouse filled with expensive furniture and cats sounds like a dream come true for many people, and presumably this was the case for my mother. For me, however, it was extremely uncomfortable. I could never sleep properly, and I used to have nightmares about the cats eating each other and merging into giant mega-cats with far too many legs.

I don’t have anything against cats, and I’d like to adopt one of my own one day, but for the time being I’m happy being a dog person.

Vision

In nineteenth-century London, Eleanor lives in her deceased parents’ house with her brother Robert and his wife Cora, who is bedridden with a vague illness. Eleanor was previously engaged, but her fiancé died after enlisting in military service. Having become an unmarried woman of a certain age, Eleanor spends her days caring for her sister-in-law. At night, however, she engages in sexual fantasies in front of her mirror, which she imagines as speaking to her in the voice of an unseen lover.

This situation might continue indefinitely were it not for the romantic attentions of a certain Doctor Bishop, who treats Eleanor’s cataracts and prescribes Laudanum to calm Cora’s nerves. Bishop is affectionate and well-meaning, but Eleanor is a quiet storm of resentment and repressed sexuality whose veneer of quiet virtue and good sense is one the verge of cracking.

Vision is a brilliantly written and gorgeously drawn graphic novella that explores the subtleties of how trapped and lonely people isolate themselves while simultaneously seeking connection, but it’s also a sharp and disturbing story about sex and death. The death is understated and phantasmal, while Eleanor’s sexuality and desire is on open display. Each of the erotic scenes is mirrored by a grotesque reflection, such as when the imagery of Eleanor’s self-pleasure with a candle is reflected in an extended scene depicting her eye surgery. Julia Gfrörer’s linework is delicate yet expressive, granting her characters warmth and personality while occasionally portraying them as eerily inhuman.

Eleanor’s story becomes stranger as various small mysteries and imbalances accumulate into an ever more fragmented portrait of a haunted household. The climax is shocking but perhaps not unexpected, and far more questions are raised than could ever be answered. The absence of clear explanations and justifications is part of the appeal of the narrative conclusion, however, while gradual shifts in the ink style contribute to an encroaching sense of dread – and curiosity.

Vision was published by Fantagraphics Books in September 2020. You can read more about the book on the press’s website (here), and you can order a copy from the Julia Gfrörer’s store on Etsy via its listing (here). Gfrörer’s two previous graphic novel publications with Fantagraphics, as well as her zines, are also listed on Etsy, and each is as creepy and fascinating as the next.

Cats Will Kill You

I have nothing but the strongest admiration for everyone who shares their living space with one of these little murder machines.

I drew this comic for the Catsploitation 2 zine created and edited by Matthew Ragsdale (@blankvalleyfilm on Instagram). You can get a copy of the zine from Matthew’s store (here).

It Never Happened

It Never Happened is my second zine of horror-themed flash fiction. It collects fifteen very short stories, as well as a spooky comic (that you can find here) by the artist Frankiesbugs.

This is the zine description:

This zine collects fifteen short stories about finding oneself in strange circumstances and adjusting to a new normal. Nothing that takes place in these stories actually happened, of course. Most of what transpires is a little creepy, but it’s important to remember that none of this is real. If you read these stories, you might not be real either, but don’t let that stop you.

I love autobio comics, and a lot of these stories came from my failed attempts to write comic scripts. What I realized during this process is that it’s very difficult for me to talk about myself. Although I obviously have no trouble sharing my opinions, I never know what to say when I try to describe my own life. All of the stories in this zine are based on real experiences; but, as the title suggests, none of this ever actually happened.

Or rather, that’s not entirely true. One of these stories is 100% factually accurate, but I’m not going to say which one.

If you’re interested, there are still a few copies of this zine (on Etsy).

Hero


This comic was drawn by Valeria M. (@lunaartgallery on Tumblr) and written by me, Kathryn Hemmann (@kathrynthehuman on Twitter).

Listen, I’m not saying Ganondorf is a good person, I’m just saying that the Legend of Zelda games suddenly become a whole lot more interesting as soon as you stop thinking of him as being mindlessly evil. The way I see it, Ganondorf is an intelligent man who may have started out with good intentions, but he was twisted by his experience with the horrors lurking underneath the bucolic surface of Hyrule. To me at least, this interpretation makes the stories of the games much richer and more nuanced.

Crosswalk



This comic was drawn by Frankiesbugs (@frankiesbugs on Tumblr) and written by me, Kathryn Hemmann (@kathrynthehuman on Twitter).

This actually happened to me in Philadelphia in 2012. It was super creepy, and I still think about it sometimes. Maybe this is just me, but I’m not entirely sure that Philadelphia exists in consensus reality.