Under the Temple

The Forest Temple in Ocarina of Time is one of the most intriguing dungeons in the Zelda series. It’s so beautiful and full of mystery! One of my favorite areas of the temple is the peaceful underground waterway connecting the two courtyards on either side of the main hall. This is not in the least because the upper walkway provides healing hearts that are extremely welcome after Link’s first battle against a Stalfos. If Link grabs all three hearts the first time through the sewer, there will only be one heart on his return through the passage.

Where did that additional heart come from? Where do any of these hearts come from? Perhaps it’s best not to think about it too hard.

I have very little experience drawing architecture, but hopefully this works to my benefit in conveying the brutalism of the building lines in early 3D games. The primitive perspective scaling isn’t an issue in open spaces with organic shapes like the Kokiri Forest, but it feels somewhat uncanny in confined interior spaces. I get the sense that the game developers understood this, as the slightly off-kilter straight lines of the sewer tunnel are a nice foil against the luxurious twisting corridors of the temple’s upper levels, which are equally confounding to the eye. Poor Link… that kid has seen some shit.

A Man Outside

A Man Outside
https://litrouke.itch.io/a-man-outside

A Man Outside is a short vocabulary quiz game. This twist is that, while you play, a creepy shadow man watches you from outside your bedroom window. You’re tasked with doing three sets of ten vocab cards as spooky ambient sounds play in the background, and you can look out of the window at any time to see if the man has gotten closer. Between quiz sets, you can text a friend to update them on the situation.

I hope it doesn’t spoil this game to say that there are no jumpscares. The vocabulary gets progressively creepier, though, and there are fun distortions in the quiz interface. The vocab game itself is quite good, even without the added attraction of the creepy man. Necrophagy is my new favorite word.

Based on what I’ve seen in YouTube playthroughs, your vocab score doesn’t matter, and the choices you make in the text conversations simply add a bit of extra flavor. In order to get the true ending of the game, you have to play it from start to finish three times. There are three different vocab difficulty levels, so I suppose that adds a bit of replay value. Each run only takes about seven or eight minutes, but I don’t think the second or third ending is anything special. The alternate endings are nice bonuses for vocab flash card enthusiasts who want to try every difficulty level, but the first ending is perfect.

As an aside, as someone with ADHD, I often have to pretend that someone is watching me in order to get past executive dysfunction. I used to “have someone watch me” by going to coffee shops, but that only worked in Tokyo and Washington DC, which are beautiful and walkable and filled with cafés. Philadelphia has many charms, but it’s not that sort of city. Now, if I’m having trouble sending emails or whatever, I have to conjure an amorphous imaginary person who’s sitting in the room with me just out of eyesight like some sort of sleep paralysis demon.

So, for me, playing A Man Outside was kind of comforting. Cozy, even. Honestly, this might actually be a decent way to study vocab.

How to Board the West Philly Ghost Bus

(1)  It needs to be after dark.
(2)  You should be standing at a bus stop.
(3)  You need to be horribly, desperately lonely.
(4)  You can’t have a specific destination in mind.
(5)  You’ll see a bus with no route number on the display.
(6)  It will slow down but not stop, so you need to chase it.
(7)  You probably won’t catch it, but if you do…
(8)  The driver will let you on without asking you to pay.
(9)  You’ve made it this far. You might as well sit down.

I’ve recently found myself asking people I meet in West Philadelphia if they know any urban legends. Most of what I’ve heard are rumors about real people who have become local characters or stories about bodies being buried under public places. (Because Philadelphia is a relatively old city, the stories about buried bodies are mostly true!) A few people also told me about a ghostly SEPTA bus, which is famous enough to be mentioned a few times online.

According to the stories I’ve heard from university students and friendly strangers I’ve spoken with at local bars, the ghost SEPTA bus picks up people late at night, but only if they have nowhere to go and no one to miss them once they disappear onto the bus. 

There are actually a number of non-supernatural SEPTA buses that drive back along their routes through West Philly when they aren’t in service, and I occasionally see them pick up city maintenance workers and hospital staff late at night. What’s different about the ghost bus is what happens once you get on.

Apparently, there are three possibilities. The first is that the bus vanishes, and you’re never heard from again. The second is that you’re now trapped on the SEPTA bus along with the other desperate and unlucky souls who boarded before you. The third is that the bus travels back in time, albeit within a span limited to the history of the bus, and that you can signal the driver to stop when you’ve reached your desired destination in the past. 

The third possibility seems the most likely, as no one who has vanished or become trapped on the bus would be able to tell other people how this process works. Then again, it may be that a person who boards the mysterious SEPTA bus seems to vanish or sit in stasis from the perspective of someone who’s still in our timeline. There’s only one way to find out for sure…

Crosswalk



This comic was drawn by Frankiesbugs (@frankiesbugs on Tumblr) and written by me, Kathryn Hemmann (@kathrynthehuman on Twitter).

This actually happened to me in Philadelphia in 2012. It was super creepy, and I still think about it sometimes. Maybe this is just me, but I’m not entirely sure that Philadelphia exists in consensus reality.

Ghost Stories

Although I’ve written fanfiction on and off for decades, I got really serious about fandom around November 2014. I’ve written hundreds of thousands of words of fic since then; and, for the most part, it was a positive and rewarding experience. Although I’m still wrapping up a few ongoing fandom-related projects, I’ve started to think about publishing original fiction.

I published a chapbook called Ghost Stories in November 2018, and it collects thirteen short stories that occupy the space between horror, magical realism, and autobiography. It’s 28 pages long, standard half-letter size, and professionally printed with a velvet-touch cover and glossy interior pages by a service called Mixam. The tagline for the chapbook, which appears on the back cover, is this: These are the stories I tell myself to help make sense of a truth that’s too strange to be believed. Sometimes ghosts are kinder than the living.

The cover artist is Kirsten Brown (@unknownbinaries on Tumblr), who creates absolutely incredible horror-themed art.

I sold my last few copies of this zine at the DC Zinefest in July, but you can read the first story in the collection (here).