A Time for Giving by CobGoblin
A Time for Giving is a free Game Boy “dark cottagecore” horror game about being a human sacrifice. It takes five to ten minutes to play, and it’s divided into three main areas: your protagonist’s cozy family cabin, an isolated village preparing for its winter festival, and the haunted snow-covered woods. The overworld graphics remind me of the cute rounded style of A Link to the Past, and the character artwork that appears during the dialog screens is delightfully eerie and upsetting. The dialog is well-written and communicates the themes of the game without pulling any punches.
A Time for Giving was created for a winter solstice-themed game jam, and the creator apologizes that there’s no sound because they ran out of time. I’m of the opinion that the lack of music is actually quite lovely, as it creates an environment reminiscent of a silent forest blanketed by snow so heavy that it muffles all sound.
A Time for Giving is very short and very simple, but the writing and visual style are exactly what I want from a handmade Game Boy game. It’s also a perfect combination of nostalgia and “what the fuck did I just play,” which is a major component of what makes these games so fun.
I played A Time for Giving a few times and made varying choices in an attempt to get a different ending, but alas. I wonder if there’s a way for this poor kid to make it out of the forest…?