An Unfound Door, Chapter Six

The summer court opens with a celebration attended by the wealthy families and nobility of Faloren. After the ailing king retires for the evening, Agnes is introduced to Fhiad, who claims to be a university student from Cretia studying architecture. Fhiad has altered his appearance and accent, and he pretends not to recognize Agnes. Later, when Agnes escapes to a shadowy corner for a moment of quiet, Fhiad approaches her. He initially seems kind but quickly becomes cruel and insulting. He tells Agnes that his homeland of Erdbhein has been destroyed, and he declares his intention to take revenge by visiting the same ruin on Faloren.

. . . . . . . . . . . . . . . . . . . . .

This chapter is the transition between Act One and Act Two. Fhiad, the B Story character, has returned, and he establishes himself as an antagonist. He states his goal to uncover Faloren’s magical artifact with the intention of destroying the kingdom. In Chapter Eight, Agnes will state her own intention to solve the problem he represents by opposing him. Fhiad’s anger is not the real problem, however, and this is the wrong solution.

It’s always bothered me when a villain is angry about something legitimately upsetting, but then the writer has them kick a puppy to show that this anger is bad. What I mean by “kicking a puppy” is that the villain will do something excessively violent or disturbing that is either entirely out of character or framed in such a way as to make their actions seem irrational and done solely for the sake of being evil.

A villain typically represents a challenge to an established order, especially an order built on arbitrary divisions that inform a strict hierarchy. In the case of fantasy especially, there is often a class of “monsters” who are sentient yet still positioned as being okay to kill. When a villain wants to establish an alternate power structure in which “monsters” are not killed, it’s only natural to wonder if they might not be justified in doing so. The villain must therefore be shown kicking a proverbial puppy so that we do not begin to feel sympathy for them. Based on my observations of various fandom discourse wars, a surprising number of people take this puppy kicking very seriously as an indication that a villain is irredeemably evil.

It’s important to me that Fhiad is portrayed as a legitimate antagonist, at least at first. In this chapter, he proves himself to be two-faced, manipulative, and more than a little creepy. He invades Agnes’s personal space, physically threatens her, and mocks and insults her. He verbally attacks her at a vulnerable moment, and he says horrible things that are all the more hurtful because they’re true. Even worse, he’s cruel to Agnes precisely because he knows she can do nothing to stop him. In addition, the curse laid on him is still active, and it’s implied that he may no longer be entirely human.

Still, the root cause of Agnes’s problem – the decline of her kingdom – is not Fhiad, nor is it anything he’s said or done in the past or the present. Rather, this problem is a direct result of a horrible atrocity committed in the past by Agnes’s ancestor. I therefore had to make sure that what Fhiad does at the beginning of Act Two is upsetting but doesn’t fall to the level of puppy kicking. In other words, I attempted to create tension by means of the antagonist’s bad behavior while still being fair to the complexity of his character and his experience of justified anger.

The Best Witch of Her Generation

I’m excited to share another short story I wrote for Goddess Reborn, fanzine celebrating the female (and nonbinary!) characters of the Legend of Zelda series. You can download a free digital copy of the zine on Itchio (here), and you can read my full story on AO3 (here).

A Link Between Worlds is one of my favorite games in the Zelda series, mainly because I find the characters so charming. I’m especially fascinated by the figure of “someone who wants to be a hero but isn’t the fated Chosen One,” a character trope the series plays with but never fully explores. Groose from Skyward Sword is a good example, as is Ganondorf from The Wind Waker. There are several such characters in A Link Between Worlds, and Irene is my favorite.

Irene is the granddaughter of the Potion Witch, and she serves as the game’s fast-travel mechanic by flying Link around on her broom. She seems to be modeled half on Hermione Granger – she calls proudly herself “the best witch of her generation,” a play on Hermione’s famous epithet – and half on Kiki from Kiki’s Delivery Service. Like Hermione, Irene sees herself as a hero; but, like Kiki, her character arc involves her journey to understand and acknowledge her own specific set of talents.

What I wanted to capture was a moment of Irene’s life in which she’s happy and confident of herself as the protagonist of her own adventure. Irene understands that what she’s doing is just as important as Link’s quest, and she’s absolutely correct. Although the player may see Hyrule through Link’s eyes, the female characters who surround and support him are absolutely vital to Hyrule’s history.

While writing this short story, I wanted to get as close to the tone of “early-reader fiction” as I could. I’m not used to this style of writing, so it was a fun challenge. I was aided immensely by the story’s illustrator, Leh Latte. Leh helped me with the diction and rhythm, as well as with structure and balance. She also showed me what it means to work with page formatting in mind. Although the story itself is short and simple, it’s the product of a few good conversations during a collaboration between me, Leh, and Aven Wildsmith, the zine editor.

Leh and Aven are both fantastically talented and creative people who work in a variety of media. You can find links to all of Leh’s social media accounts on her Carrd (here). Aven’s website is (here), and you can find links to all their socials on Linktree (here). And again, Goddess Reborn is free to download on Itchio (here). There’s a lot of love on every page, and this zine is really something special.

An Unfound Door, Chapter Five

After returning to Faloren Castle, Agnes rises early the next morning in order to attend to the correspondence that has accumulated in her absence. As she dresses herself, she reflects on how her mother’s charm and social graces seemed to slow the kingdom’s decline. Unfortunately, her father has done nothing to alleviate the grim atmosphere of the castle since the late queen’s death. Agnes proceeds to her study, a dilapidated yet still handsome room where she secludes herself to work until interrupted by her cousin Galien. Galien encourages her to open the summer court, and Agnes agrees. She believes that a large and lively celebration will be an appropriate symbolic marker of her vow to rejuvenate the kingdom.   

. . . . . . . . . . . . . . . . . . . . .

This chapter is about Agnes’s comfortable existence in the status-quo world. It is indeed a very comfortable and cozy chapter, if I do say so myself. I enjoyed writing it, and I enjoyed reading it again as I made edits.

Aside from establishing the scene of the next chapter, which will be the opening of the summer court, not much happens here. As I wrote in my notes for the previous chapter, it’s important for the reader to understand why Agnes is willing to remain in the status quo.

It seems as though Agnes is doing good work and making good plans, but none of this actually means anything. An astute reader should be asking the questions that Agnes is aggressively ignoring: How did she get out in the woods on the border of Erdbhein? Where did the demon come from? Who kidnapped her? Was it someone in the castle? Are they still there?

Agnes needs to start asking herself these questions soon, because Fhiad is going to come back and cause trouble. For the time being, though, it’s nice to have a small interlude of peace.  

I recently read a Tumblr post (here) regarding how the Gothic genre is all about taking four pages to describe a staircase, and there’s a bit of that in this chapter. I want the reader to see and understand how run-down and decrepit Agnes’s castle is, and I want them to have an opportunity to enjoy this state of decay.

All of the chapters in this story have titles, by the way. I’m not sure if I’ll end up using them, but I especially like the title for this chapter: “A Slow and Silent Decay.”

Decomposition: Tales of Botanical Horror

My newest short fiction zine, Decomposition, collects six short stories of botanical horror and dark fantasy. It features a number of guest artists and spot illustrations, as well as a gorgeous cover created by the botanical art wizard Frankiesbugs. I’ve listed the zine on Etsy (here) if you’re interested.

The past few years have been tough for me. It’s become somewhat taboo in American culture to admit that the pandemic wasn’t the best thing to ever happen to you, so the less said about this the better.

I have to admit that I’m a gremlin who doesn’t really care about germs, but for a while I found it very difficult to relate to other people. I didn’t want to see other human beings at all if I could help it. This is why, after I moved to Philadelphia, I started spending a lot of time wandering around abandoned spaces.

Philadelphia is a fun and interesting city with a steadily growing population and multiple vibrant local cultures, and I find it annoying when people take pictures of a normal street or an early-morning empty parking lot and tag their photos as “urban decay” on social media. That’s just rude. Still, I think it’s easier to get funding to build new construction than it is to repair existing structures, so there’s a surprising density of ruins and wild spaces in and around Philadelphia.

What surprised me while walking around the emptier areas of Philadelphia is just how quickly most architecture returns to nature. Maybe stone castles and granite walls and asphalt roads can last for centuries without maintenance, but a normal house or Burger King or whatever is going to last for one or two decades at most. It’s only going to take about five years before the roof goes; and then, once the water damage gets started, that building is finished. The shell of the walls becomes its own little ecosystem, with plants pushing up through the brick and concrete. In Philadelphia, fig trees and sumac shrubs grow wild just about everywhere, providing food and shelter for insects, birds, and larger animals like opossums and raccoons.

On one hand, it’s lovely to see these pockets of green in postindustrial urban areas. On the other hand, it’s a bit creepy how aggressive plants are in taking over space formerly occupied by people. If you think about it, plants have been on this earth for hundreds of millions of years, and they will remain here long after the last human draws its final breath. Their green dreams are beyond our comprehension as their roots silently feed on the soil of our bodies. Plants are forever growing and forever hungry, and they’ll take everything back from us eventually.

An Unfound Door, Chapter Four

Agnes returns to Faloren Castle under the escort of her aide Myla, who had been searching for her. She immediately goes to see her father the king, who is bedridden from a lingering illness. She is met at the door to his chambers by her cousin Galien. Galien has conspired with Myla to hide Agnes’s abduction, and he informs her that it was he who sent the knight Caelif to her rescue. Without inquiring further, Agnes visits her father. He does not wake, and Agnes reflects on the decrepit state of the castle. She excuses herself and uses a discrete servant’s passage to visit the kitchen. The head of the castle’s staff, Taibh, gives her bread and wine and asks no questions.   

. . . . . . . . . . . . . . . . . . . . .

This chapter presents the bleakness of the status-quo world to the reader. There are no people on the roads. The castle town is depopulated. The castle itself is a mess. The king is dying.

Fhiad parted ways with Agnes at some point before the start of the chapter, and she seems to take it for granted that he won’t find anyone in his home kingdom of Erdbhein. This presents a mystery. Why does she think this? What happened there? In Chapter Six, Agnes will explain what she understands about Erdbhein, but the truth is worse. Erdbhein has gone full Dark Souls, and it’s filled with ruin and blight and zombies.

In terms of the Save The Cat story structure, this chapter establishes the “debate” of the main character. Agnes thinks about how she wants to leave Faloren, but she feels that she can’t. In the next chapter, the reader will see that she takes comfort in routines, especially when these routines make her feel smart, powerful, and in control. She ends her debate with herself in this chapter by saying that she needs to concentrate on “work,” which she is obviously using as an excuse for not allowing herself to imagine an alternative to the shittiness of her current situation.

This debate makes a lot of sense to me personally, because I used to be the same as Agnes. I was driven by a need to be “productive,” and I was always working. Those routines made me happy at the time, but they weren’t sustainable. This is all the more true because the busyness distracted me from more important issues, namely, that there was something deeply wrong with my environment.

I had to go through this cycle a few times – and I got very, very good at it – before I realized what it was. I thought I could somehow fix things by simply working harder, and damn did I work hard. Realizing that the cycle itself was the problem was extremely liberating.

I’m not saying that we should all quit our jobs to live our best lives or whatever. Nobody has the money for that. Rather, I think it’s good to at least consider a shift in mindset, and it’s important to chill out and allow room for new ideas and new perspectives.

I also think it’s worth considering that some environments are just rotten. You can try to keep the lights on, but this requires a lot of effort and yields diminishing returns. Sometimes it’s better to allow things to decay.

An Unfound Door, Chapter Three

Early the next morning, Agnes tries to light the campfire with an intonation used by Fhiad the night before. She reflects on how the kingdom of Faloren was once renowned for its sorcery, and how the suppression of magic following the war with Erdbhein led to the king punishing her for her childhood gift for spellcraft. Fhiad wakes up during her attempt to kindle the bonfire, and he mocks her lack of success. Agnes acknowledges that his disdain is not undeserved, and her sincerity convinces him to share more of his story.

Fhiad says he was unsuited to be an emissary and left of his duties to his cousin Lukhara while he studied Faloren legends in the castle library. His interest in a magical relic called “the Eternal Tear of Soreiya” was encouraged by the princess, whom he accuses of manipulating him. He was imprisoned shortly after uncovering a map of its location under the castle, and he claims that he is unable to remember much of anything that happened since then. He tells Agnes that he wants nothing more than to leave the past behind him, and she makes the decision to free him from the silver bridle. They agree to part ways as soon as they leave the forest but end the chapter on friendly terms.

. . . . . . . . . . . . . . . . . . . . .

This is the chapter in which the theme of the character development is stated: Agnes needs to break the chains of the past and move forward in a different direction.

This theme is mirrored by the story catalyst: Agnes breaks the magical silver chain binding Fhiad. She decides to trust what she sees for herself instead of believing what she’s read in books. By doing so, she nurtures the seeds of doubt regarding her kingdom that lay fallow while she was still in the castle. This act is a “catalyst” because Fhiad is going to come back and cause a lot of trouble in the near future. Also, Agnes will never be able to return to her old way of thinking – although she’ll certainly try.

I’ve been keeping the initial chapters short and punchy instead of dumping exposition on the reader’s head, but this chapter contains the basic setup of the world of the story. As Agnes makes accusations and Fhiad corrects her, the reader starts to understand Faloren’s history and Fhiad’s place in this history. This chapter also presents a tiny bit of mythology, as well as the first glimpse into what happened in the past to make the present so terrible.

In addition, Fhiad hints that the main villain of the story is the princess of his era. He’s right. This woman is the sleeper villain, and she’s awful (and I love her). Hopefully Agnes will be able to make a different decision when faced with the same choices.

It’s very clear to me that this story sounds like Legend of Zelda. In my first draft of this chapter, I complicated the plot to disguise its origins. I decided to simplify matters in this draft, as I think stories like this work precisely because they’re so archetypal. Also, I think my dystopian interpretation of the Legend of Zelda lore is so niche that very few people are going to understand where I’m getting these ideas. And besides, I like to think that my version of Princess Zelda’s story is much more interesting than anything that actually appears in the games, so hopefully no one will complain even if they do see the connection.

Fright! Horror Zine Preorders Open

Fright, a classic movie horror zine, has opened preorders!

I contributed a story called “The Girl in the Screen at the End of the World,” which is about Sadako from Ringu picking off the last humans to survive the collapse of society. The story gradually comes together through vignettes narrated from the perspectives of different characters, all of whom encounter Sadako’s curse in unexpected ways. Some of these characters actually seek her out, as it’s always good to have a friend to help you deal with the end of the world. If you’re interested, you can check out the zine through these links…

💀 Carrd: https://frightzine.carrd.co/
💀 Twitter: https://twitter.com/frightzine
💀 Bigcartel: https://frightzine.bigcartel.com/

An Unfound Door, Chapter Two

Agnes wakes to find that the boar demon has transformed into a young man who identifies himself as Fhiad of Erdbhein, a notorious criminal who was accused of high treason after attacking Faloren a hundred years in the past. He is cultured and well-spoken, but he doesn’t hide his frustration with Agnes, who refuses to free him from the silver chain that bound him as a demon. He tells Agnes that he never had any intention of attacking Faloren. He claims to have had no interest in her kingdom at all; rather, he was only serving as an emissary because he was ordered to do so. Agnes doesn’t know what to think of him, but she’s exhausted and decides to stop for the night.

. . . . . . . . . . . . . . . . . . . . .

This chapter is about two tired people snapping at each other. Nothing happens aside from the reveal that the demon was originally a person, but I did my best to establish the geography of the world and its history without dumping exposition on the reader.

This is what I want the reader to take away from this conversation: Agnes is from a kingdom called Faloren, Fhiad is from a neighboring kingdom called Erdbhein, and there is someplace called Cretia far to the south. Fhiad, who has no concept of how much time has passed, thinks he recently returned from university in Cretia. This establishes him as being in his early twenties while establishing Cretia as a center of culture in contrast to the forest, which is all we’ve seen of Faloren. According to Agnes, Erdbhein attacked Faloren roughly a hundred years ago, and Fhiad supposedly instigated this attack. Fhiad denies this, but he won’t be forthcoming with more details until the next chapter.

In other words, this chapter establishes the broader conflict of the story through the small conflict between Agnes and Fhiad. This conversation sets up a dynamic of Agnes as the straight man who is pragmatic and emotionally grounded, while Fhiad is the funny man who is well-spoken but catty. Each character gets a “save the cat” moment during which, despite their bickering, their first instinct is to be kind to one another when it counts.

“Bickering” may sound like an inappropriate response to the situation, and it is. In the next chapter, the characters will have an opportunity to reflect on their circumstances, and the more serious aspects of the central conflict will be revealed and discussed with a more appropriate tone.

As an aside, there are a lot of shitty things about being in your twenties, but one of the nicer things is being physically fit by default and being able to walk for miles without thinking too much about it. For me in my thirties, I exercise every day but can still only walk for about 45 minutes before I need to sit down. Youth is wasted on the young etc etc etc.

What Should We Do With Your Body?

I contributed a story called “What Sadie Didn’t See” to What Should We Do With Your Body?, an original collaborative murder mystery zine that’s free to download on Itchio (here).

“What Sadie Didn’t See” is a story about the things people throw away. Sadie is the manager of a custodial agency in the isolated town of Rosewater, where the body of a young man named Gabriel has been discovered in an abandoned mining tunnel. Gabriel was the son of the wealthiest family in town, and Sadie’s agency services their manor, just as they handle many of the other notable buildings in town. It’s possible that Sadie may have an important clue concerning what happened to Gabriel, but she has a longstanding habit of remaining silent about what the town residents don’t want to be seen.

I worked for a custodial agency in Atlanta during my first two years of college, and Sadie is based on my manager, a cheerful but no-nonsense woman who liked to say that the most important element of the job is discretion. My manager was kind and supportive to everyone who worked with her, so it was important to me to establish Sadie as a respected member of her community with ties to just about everyone. Although Sadie’s decision at the end of the story may be questionable, I hope it makes sense to the reader why she values the wellbeing of the living and the dignity of the dead over the success of the ongoing police investigation into Gabriel’s disappearance and probable murder.

I’m honored that my story opens the zine, and I hope it provides an intriguing introduction to the town of Rosewater and the secrets of its inhabitants. I’m equally honored to have received a character illustration by ZombieGaby, as well as a story spot illustration by Taymets. The focus of the zine is on the stories told by the characters, but the pages are filled with gorgeous art and graphic design. If you’re a murder mystery fan, or perhaps a connoisseur of Stephen King style peculiar little towns, please consider checking out the What Should We Do With Your Body? zine.

🟠 You can download the zine for free on Itchio (here).
🟠 You can follow Vinegar Zines on Twitter (here).
🟠 You can follow ZombieGaby on Instagram (here).
🟠 You can follow Taymets on Twitter (here).

An Unfound Door, Chapter One

The chapter opens with Agnes walking in the woods while leading a gigantic boar demon on a magical silver chain. To keep herself awake, she talks to it, confessing that she wants to study its magic in an effort to revitalize the fortunes of her dying kingdom. The demon eventually begins to reply to her in garbled human speech. It responds strongly when Agnes asks about a golden medallion that she found on the battlefield after she spared its life. The demon, who is clearly in pain, asks Agnes to place the medallion against a scar on its forehead. She feels compelled by something larger than herself to do as it asks, only to be overwhelmed by magic.

. . . . . . . . . . . . . . . . . . . . .

During the past two weeks, I submitted all of the writing I owed to various venues. I’m sure there are still going to be edits here and there, but I think I’ve wrapped everything up. I want to hold off on writing short fiction for the time being so that I can focus on An Unfound Door, a novel I started last October but abandoned at the beginning of this year due to a major life disruption.

As I prepared to return to the story, I changed almost all of the character names and reconsidered their appearances. To summarize, I was strongly influenced by the visual design of The Green Knight when I first started the project, but I think it might be best to move away from that influence for various reasons. Recontextualizing the characters helped me think through the details of the setting, which I think is much stronger now.

An Unfound Door is a Gothic mystery set in a decaying castle. Agnes, the princess of Faloren, hopes to save her crumbling kingdom by unlocking the secrets of long-lost relic, but she must conceal it from Fhiad, a mysterious emissary with sinister motives. As their paths cross in twisting corridors and hidden passages, Agnes and Fhiad realize that they must descend into the shadows of the past together if they hope to bring light to the future.

This story summary needs some work, but I’ll keep editing it as I write.

In terms of “Save the Cat” story structure, this initial chapter provides the opening image: A young woman sitting at a campfire next to a boar demon in the darkness of a huge forest.

The closing image, which will mirror the opening image, will be Agnes and the now-human demon sitting in the shade of a lone tree as they watch the sun rise. In both cases, Agnes will be leaving the scene of a battle with the demon to return to civilization. What Agnes considers to be “civilization” will have changed, as will her understanding of herself and her relation to the magic she’s trying to harness. And obviously she and the demon will have kissed.

This chapter sets the Gothic tone of the story – a brave but somewhat naive young woman not-quite lost in a dark and sinister place – as well as the central set of mysteries. What is the demon, and where did it come from? What is the medallion, and what relation does it have to the magic that created the demon? Where did the hero come from, and where did he go? Why is Agnes’s kingdom in decline, and why is she alone in the forest with a demon?

To establish Agnes’s character as the protagonist, she has literally “saved the cat” here, except the “cat” in this case is a giant horrible boar demon. I assume the “hero saves the princess from the evil demon” narrative pattern will be familiar to most readers, who will hopefully be intrigued by the element of Agnes’s character that leads her to capture the demon instead of killing it. She perceives her need of the demon’s magic to be worth the risk, but she’s also intellectually curious and looking for trouble. Essentially, she is the sort of person who willingly gets herself caught up in forbidden magic.

Agnes is going to start wearing a series of masks once the story gets going, so I think it’s useful for the reader to see her true face at the beginning. As corny as this sounds, the way that Agnes needs to change over the course of the story is to learn to follow her heart, by which I mean she needs to recognize her own face underneath the masks she wears. Also, I want to use the story to explore the beauty of decay, and I’d like to use Agnes to make an argument that some kingdoms should be allowed to crumble.