On the Internet, No One Knows You’re (Not) Kris

I recently participated in the annual Yuletide fic exchange for small fandoms. More than a thousand people contribute their work to this exchange, in which each participant is anonymously matched with someone who requests a story for one of the fandoms they’ve offered to write for. The person with whom I was matched asked for fic about Deltarune, and they requested “existential horror about free will and the ethics of a player guiding characters with self-awareness.” I’m always up for existential horror, and the recipient’s description of how they view the player-character Kris really vibed with me: “A Weird Kid who’s kinda lonely but not quite knowing how to make friends/not liking many of their options in town before the game starts.”

This prompt inspired me to write a story called “On the Internet No One Knows You’re (Not) Kris,” which is an exploration of Kris’s character within a narrative meta-analysis of the game. You can find it on AO3 (here).

The person who requested the story confessed that they’ve spent countless hours diving down the rabbit hole of Deltarune theories, so I took a plunge into the internet theory maze as well. The game subtly implies that Kris isn’t in full control of their body or personality, and that what’s manipulating them is their SOUL, the red heart that represents them during battle sequences. Many Deltarune theories try to answer the question of who (or what) is controlling Kris’s SOUL. There’s also the issue of what connection Deltarune might have to Undertale, as the two games share the same metaphysics and many of the same characters.

This ended up being my favorite Deltarune theory:
https://theamazingsallyhogan.tumblr.com/post/663249972697907200/great-big-massive-spoilers-under-the-cut-part-1

What this theory posits is that Kris has made a devil’s bargain with their SOUL, exchanging their free will for the power to rescue a childhood friend who mysteriously vanished a few years before the game begins. Although this theory doesn’t explain everything that’s going on in Deltarune – which, after all, has only released its first two chapters – the essay shines light on the characters’ backstory, which is only very briefly alluded to in the game itself.

This theory led me to create an illustration (here) based on the scene from Howl’s Moving Castle in which Howl makes a pact with the fallen star Calcifer, and I drew the comic above about how the ostensible villain of the second chapter of Deltarune might have a radically different view of the concept of free will. I also created an animated illustration (here) of the secondary villain Spamton, but I ultimately decided not to include it with the story. Spamton is bizarrely beloved in a certain corner of Deltarune fandom, but I think it’s probably safe to say that he’s an acquired taste. Still, I had a lot of fun writing Spamton’s dialog in my story. Despite spending far too long on the Deltarune wiki, I regret nothing.

Free Real Estate

Just another day in the life of a powerful but clueless wizard and the princess who (barely) tolerates him.

This scene takes place at the end of the second arc of my original fantasy novel, The Demon King. In this segment of the story, Balthazar attempts to learn how to control the weather and ends up harnessing ancient forces at the limits of human comprehension. He uses his newfound power for silly nonsense that does not benefit him or anyone else, but you have to admit that floating islands are cool. And, as Ceres says, it’s free real estate.

This comic was written by me and illustrated by Mjoyart on Twitter (and elsewhere). I wrote the script and sketched a set of rough thumbnails, and Meghan was able to turn my stupid joke into something truly magical. Meghan posts Pokémon and Legend of Zelda comics and fan art on Twitter, and I highly recommend checking out her online portfolio (here) to see her original storyboards and animation projects. Her art is fantastic and never ceases to amaze me, and I’m very lucky to have been able to work with her!

Today’s gender is…

…lizard! 🦎

I used to have a pet iguana, and I never learned whether it was a girl or a boy. It was fascinating to me that this beautiful and handsome creature could exist in the world without a gender and be perfectly fine, and I still think that’s neat. I was a weird kid, but I knew what I was about.

My Great Outdoors

When I moved to West Philadelphia at the beginning of the pandemic, the neighborhood was a mess. The city sanitation workers were on strike (good for them!!), and trash was everywhere. No one had trimmed the vegetation growing along the sidewalks, and there were all sorts of weeds and flowers pushing their way up from underneath the piles of loose rubbish. Most of the university students and faculty had evacuated the city, and no one was walking around outside to begin with, so the crows and opossums had gotten bold. It was quite nice, actually.

I don’t intend to suggest that there was anything “good” about the pandemic, which was and continues to be a nightmare, but I have to admit that it was still a welcome relief to be able to walk around outside while feeling like I was just another part of nature.

. . . . . . . . . . . . . . .

This is a comic I created for the third issue of Nature Held Me Close, a zine about “gender dysphoria and the great outdoors.” Free digital copies of all three issues of the zine are available on its website (here).

Felis Decapoda

I spent part of my childhood in rural Georgia in an old farmhouse that my mother went into bankruptcy to refurbish and remodel. Along with antique furniture, my mother collected stray cats, and at several points we had more than two dozen roaming around the house and yard.

I know that living in an historic farmhouse filled with expensive furniture and cats sounds like a dream come true for many people, and presumably this was the case for my mother. For me, however, it was extremely uncomfortable. I could never sleep properly, and I used to have nightmares about the cats eating each other and merging into giant mega-cats with far too many legs.

I don’t have anything against cats, and I’d like to adopt one of my own one day, but for the time being I’m happy being a dog person.

Wanderers

This comic was written by me and drawn by LunaArtGallery, whose work can be found on Tumblr, on Instagram, and on Twitter. You can read their commentary on the piece on their Tumblr post (here).

Given that the universe of the Legend of Zelda games is characterized by its disparate timelines, I’d like to think that there’s at least one timeline in which Zelda and Ganondorf work out their differences peacefully instead of enacting the cycle of destruction brought about by a war between two ancient gods. Every game in the series is filled with abandoned ruins that Link explores but never questions, so it might be interesting for Zelda and Ganondorf to seek out the truth underlying the legends that have shaped their lives. This idea was inspired by the game Journey, which is about bearing witness to the mistakes of the past in a quest for atonement and enlightenment. If we ever get to play as Zelda, it would be lovely for her adventure to take her in a similarly compelling direction.

The Coming Storm

This is a tribute to the iconic Zac Gorman comic, but with a twist.

I sometimes think about how Ganondorf more than likely didn’t start out as evil. I imagine that he probably went on a journey that paralleled Link’s, but his reaction to the secrets he found in hidden caves and forgotten temples was substantially different due to the circumstances of his life and destiny. While the Legend of Zelda games contain subtle elements of melancholy from Link’s perspective, Ganondorf’s story is more like a full-on Greek tragedy.

Murder Is Very Expedient!

This comic is based on a marvelous illustration of Ceres and Weive created by @l-a-l-o-u on Tumblr. You can see the piece in all its colorful glory (here). 

I’m going to use this illustration as the cover for the second story arc of The Demon King, which I plan to start posting on AO3 beginning on August 1. Being able to work on collaborative illustrations and my own silly comics fills me with inspiration, and I’m excited to share the next segment of the story!