Ladies of the Knight Review on Comics Beat

Comics Beat recently gave the opportunity to write a review for the graphic novel Ladies of the Knight, which just came out earlier in July. This book is so much fun! If you’re into knights and ladies and lady knights and nonbinary knights of all shapes and sizes, this one is for you.

I’m not typically a fan of sports stories. A great deal of the culture surrounding sports in real life has always felt unwelcoming to me, especially as someone who has trouble navigating gender binaries. Thankfully, Ladies of the Knight is modeled on the colorful inclusivity of roller derby, and it brings the same joyful spirit of competition to a story about an older knight who has to learn how to deal with her squire’s youthful enthusiasm.

Here’s an excerpt from my review:

From the immense mainstream popularity of the dark fantasy game Elden Ring to the continued success of the crowdfunded series of knight-themed art books published by Dames Productions, medieval knights seem to be having a cultural moment.

Given the enthusiasm of young and queer art communities, I suspect this love for knights has less to do with a conservative interest in the history of Western Europe and more to do with a speculative imagination that has shifted away from science fiction as the technological dreams of the twentieth century have been tainted by recent associations with the dystopian realities of corporate enshittification. Fantasies celebrating difference and otherness were once projected onto robots free of human limitations, but perhaps it now makes more sense to tell stories about knights who aim for greatness while still being bound within the confines of their humanity and human relationships.

You can read the full review on Comics Beat here:
https://www.comicsbeat.com/ladies-of-the-knight-review/

The Book of Murmurs Review on Comics Beat

I recently had the opportunity to write a review of The Book of Murmurs, a new graphic novel from Fantagraphics about a young girl who goes on a magical journey through a fantasy world.

You probably think you know what you’re getting from that description, but this is an incredibly rich and dense story. I actually had to push back my review because, as I explained to my editor, I wasn’t expecting this book to be House of Leaves Junior. Formulating the basic outline of the plot was an intriguing challenge, and I had to do a fair bit of outside research, which included finding interviews with the artist while studying her social media posts. In case this sounds like a bad thing, please rest assured that The Book of Murmurs is well worth the time and effort.

Here’s an excerpt from my review:

In a launch day interview, Purwin describes her work as a reflection of her experience as a child growing up in the 1980s, when lush fantasy films like Labyrinth and The Secret of Nimh were suffused with sinister undertones and didn’t always make sense. Purwin says that she created The Book of Murmurs for her younger self, who would stay up late to watch movies like Stand by Me and then spend days dwelling on the unfamiliar imagery while processing a lingering sense of unease. The Book of Murmurs perfectly captures the sense of fascination with forms and meanings half-glimpsed through shadows, always asking compelling questions that don’t have straightforward answers.

I’d like to expand on my review here and say that I would have loved The Book of Murmurs as a kid. As an adult who appreciates the fragmented and nonlinear storytelling of The Magnus Archives and Bloodborne, I really enjoyed getting lost in this graphic novel. Based on the artist’s gorgeous and heartbreaking social media minicomics about Palestinian refugees, I also get the sense that there are strong political currents underlying the adventure story, and I hope this book receives the sympathetic scholarly attention it deserves. It’s so good.

You can read my full review on Comics Beat here:
https://www.comicsbeat.com/book-of-murmurs-review/

My New Hobby Craves Violence Review

I’ve got a review of a minicomic zine appearing in Issue 4 of The Comics Courier, which is crowdfunding until July 1 on Kickstarter (here)!

I wrote about My New Hobby Craves Violence, a botanical horror story that’s also about becoming trapped in an addiction to receiving positive feedback online. Kristyna Baczynski is famous for her wholesome nature illustrations, so seeing her take on botanical horror mixed with toxic positivity is a lot of fun.

Here’s an excerpt from my review:

Pip’s situation is all too relatable as she ignores the warning signs of an unhealthy obsession while devoting her attention to the uncanny plant that serves as a consistent source of new content. Still, the analogy of “unhealthy growth” doesn’t work if the botanical horror doesn’t operate on a visceral level, and Baczynski’s horrible little houseplant is amazingly creepy. Its thickly veined leaves twist and squirm across the pages as the comic panels become increasingly crowded and claustrophobic. Text message bubbles pop up between scenes of Pip’s collapsing life, competing for the reader’s attention and engendering a palpable sense of urgency as Pip grabs a pair of pruning shears and struggles to disentangle herself from the clutching vines. 

The Kickstarter project has already met its funding goal, so the issue should be out soon. The Comics Courier is a fantastic publication – I really enjoyed the first three issues – and I’m very happy to see it loved and supported.

You can preorder a copy of The Comics Courier with my review here:
https://www.kickstarter.com/projects/tiffanybabb/the-comics-courier-a-comics-criticism-journal-issue-4

Review of The Art of Slay the Princess on Comics Beat

Although this book came out back in October 2025, Comics Beat offered me the opportunity to write a review of The Art of Slay the Princess, which is something like a graphic novel adaptation of the horror game (on Steam here).

It’s difficult to summarize the story of Slay the Princess, and a serious discussion could easily turn into a substantial essay. What I therefore ended up doing in my review was discussing the success of the cross-media adaptation. You might wonder how a print book would be able to convey the multiplicity of the game’s branching storylines, and the answer is that it does so in a remarkably artful way.

Here’s an excerpt from my review:

In order to function as a book, The Art of Slay the Princess omits a substantial amount of text from the game’s script. By necessity, many of the game’s multimedia horror elements, including its viscerally upsetting soundscapes, are also missing. Regardless, Howard’s illustration work is sufficiently disturbing even in a montage of static frames, and the page layout is utilized to showcase the various forms of the Princess in their full uncanny glory. Though it’s not a traditionally linear reading experience, The Art of Slay the Princess is still more than capable of immersing the reader in its dark and labyrinthine world.

You can read the review on Comics Beat here:
https://www.comicsbeat.com/the-art-of-slay-the-princess-review/

Review of Delay Comics Anthology on Comics Beat

I recently had the fortunate opportunity to write a short review of Delay, the newest comics anthology published by the Singaporean small press Difference Engine. Delay collects eleven stories by Southeast Asian creators about people living out of sync with the present. While the general tone of the stories is warm and optimistic, I was (very pleasantly) surprised by how directly some of the pieces addressed political issues, especially injustices related to citizenship.

Here’s an excerpt from my review:

While the stories in Delay relate to the culture and politics of the creators’ home countries, their themes are universally relatable, from the difficulties of communicating across generations to the joys of food and friendship. At the same time, the challenges faced by many of the characters are specific to multilingual and multicultural societies whose rigid borders create seemingly insurmountable barriers for young people who find the start of their adult lives frustratingly delayed by paperwork and bureaucracy.

The stories also challenge the pressure for constant progress, even as they underscore the unfair limitations imposed on those whose lives are held back by forces beyond their control. Still, Delay reminds the reader that joy is the foundation of resilience, and that even messy relationships can be rewarding. 

You can read the full review on Comics Beat here:
https://www.comicsbeat.com/graphic-novel-review-delay-comics-anthology/

Review of Pig Wife on Comics Beat

I recently had the immense pleasure of writing a review for Comics Beat about Pig Wife, a massive graphic novel drawn by Abbey Luck, a Hollywood animator who specializes in Adult Swim style bizarro art. Pig Wife is definitely Hollywood, and it’s definitely got a Gen-X style “alternative” edge to it. Neither of these things is to my taste, usually, but I love Pig Wife for what it is: namely, a gothic “weird girl” coming-of-age story set in a not-quite abandoned labyrinth of mine tunnels in rural Pennsyltucky.

I say in my review that it’s easy to read this 500-page book in one sitting, and I mean it. Pig Wife tells an incredibly entertaining story; but, appropriately enough, there’s a lot going on below the surface. Here’s an excerpt from my review:

By forgoing the nuances of character, Pig Wife can focus entirely on plot, and the plot is a well-oiled machine that grabs the reader and aggressively drags them down into the tunnels. Moreover, by virtue of the broad strokes of its characterization, Pig Wife is also able to convey the allegorical elements of its scenario.

The coming-of-age story in which a young hero embarks on a journey has a universal appeal, but teenage girls (and slightly older girls, if they’re trans) often undergo a separate ascent from innocence to experience that I think of as “climbing out of the pit.” By “the pit,” I mean the everpresent tarpit of internalized sexism and misogyny, and the mine tunnels of Pig Wife are as good of a visualization of this pit as any.

You can read the full review on Comics Beat here:
https://www.comicsbeat.com/graphic-novel-review-pig-wife/

Review of Shadows of the Sea on Comics Beat

I recently had the privilege of writing a review for Comics Beat about Cathy Malkasian’s new graphic novel, Shadows of the Sea. I have to admit that I struggled with Malkasian’s previous books, which are brilliant but tonally dark and emotionally devastating. Shadows of the Sea is just as strange and heartbreaking as the artist’s earlier work, but it ends on a gloriously high note that gives me hope for the future. I was prepared to write a review about the value of portraying despair in dark times, but man. Hope is good too.

Here’s an excerpt:

In his review on The Beat, John Seven assesses Malkasian’s 2017 graphic novel Eartha as one of the artist’s characteristic “gloomy, apocalyptic parables that don’t make you feel so great about humankind.” It’s difficult to disagree, as Eartha is deeply disquieting. In contrast, Shadows of the Sea feels like a gentler turn of the same thematic wheel, presenting a story that’s smaller in scope but richer in emotional immediacy. The fantastic world Malkasian has painted is cruel and strange, to be sure, but it still affords the possibility of healing. Shadows of the Sea lingers not because of its darkness, but because of the hope that emerges after a brave confrontation with bitter truths.

You can read the full review on Comics Beat here:
https://www.comicsbeat.com/graphic-novel-review-shadows-of-the-sea/

Review of The Corus Wave on Comics Beat

I really enjoyed writing a review of Karenza Sparks’s debut graphic novel, The Corus Wave, for Comics Beat.

The Corus Wave is a cozy science mystery about a grad student who inadvertently tumbles down a research rabbit hole while writing her thesis about an unusual (and potentially supernatural) fossil. The story quickly becomes a low-stakes Da Vinci Code adventure with a lot of local color borrowed from the artist’s home in Cornwall, and it’s super charming. I really love this book.

Here’s an excerpt from my review:

The Corus Wave is a celebration of the joys of research. The hunt for Corus’ manuscripts begins with a footnote that becomes a rabbit hole, but the story evolves in a more practical direction as the two students find friendship and support in a scholarly community. Their fieldwork provides opportunities to appreciate the human stories behind a built environment whose unique design flourishes might otherwise be taken for granted. The Corus Wave is about going offline and touching grass, the pleasure of which is conveyed through gentle and attractive art that presents lively and expressive characters navigating interior spaces that only reveal their secrets under close observation.

You can read the full review on Comics Beat here:
https://www.comicsbeat.com/graphic-novel-review-the-corus-wave/

Review of Witchcraft on Comics Beat

My most recent review for Comics Beat is about Witchcraft, a graphic novel by Sole Otero, an internationally famous Argentinian comic artist whose style has developed in a cool and unique way during the past decade. Witchcraft is a massive book, but it’s an incredible page turner. The writing is brilliant, and the art is both extremely stylized and exactly what it needs to be to tell the story, a gothic cautionary tale that jumps between the present day and various periods in the history of Buenos Aires. And the story is indeed about witches and magic and power. This book is so goddamn good, and I feel very honored to have been able to write about it. Here’s an excerpt:

Witchcraft is primarily set in Buenos Aires, and the narrative jumps between historical periods when the witches were active and the present day, when the gender politics of their activities are far more complicated. It would be easy to see the witches as feminist saviors as they run women’s clinics and shelter members of the local indigenous population, but their benevolence is called into question by the nature of their magic, which requires the victimization of men and the silent complicity of their fellow women. Instead of a feminist message, what Witchcraft offers is a fast-paced and high-stakes story about cycles of abuse and the human cost of the sacrifices necessary for the marginalized to survive.

You can read the full review on Comics Beat here:
https://www.comicsbeat.com/graphic-novel-review-witchcraft/

Review of Let Me in Your Window on Comics Beat

I’m super grateful to Comics Beat for giving me the opportunity to review the newest horror comics collection from Adam Ellis, Let Me in Your Window. These gorgeously drawn stories offer disturbing insights into the murky shadows of internet culture, as well as brilliant speculation on potential digital futures.

Something I always appreciate about Ellis is how he documents the many absurdities of both corporate platform policies and social media subcultures alike. It’s easy to read the stories in Let Me in Your Window as spooky urban legends with no allegory… but also, I feel extremely Seen by Ellis’s characteristic take on digital horror. Here’s an excerpt from my review:

Adam Ellis’s second horror comic collection, Let Me in Your Window, is digital horror at its finest. As the successor to Ellis’s 2024 collection Bad Dreams in the Night, Let Me in Your Window ventures even deeper into the wires as it speaks to anxieties surrounding the omnipresent ghosts that speak to us through our screens. Even if most of us are content to allow these phantoms to pass unnoticed, it can be unnerving to realize that we’re ghosts as well – ghosts being watched, ghosts being catalogued, and ghosts that constantly leave behind traces of our former selves. The ten stories collected in Let Me in Your Window invite the reader to reflect on what it means to inhabit the constantly unfolding urban legends of online culture.

You can read the full review on Comics Beat here:
https://www.comicsbeat.com/graphic-novel-review-let-me-in-your-window/